ZBrushCentral

Help

I wanted to do a really simple character to put fur on in Max. I tried exporting it with the texture and this is what happened! can anyone tell me what went wrong?

[Snapshot 11.jpg](javascript:zb_insimg(‘206373’,‘Snapshot%2013.jpg’,1,0))

Attachments

Snapshot 12.jpg

Snapshot 13.jpg

did u do a “standard” unwrap or did u use auv or other tiling uv’s from ZBrush ?
Either way u need to flip your map vertically when exporting from ZBrush !

Hope that helps

i used PUV tiles i think! thanks for thhe advice will try when i get home. I cant seem to find a tutorial that makes sense for 3.5r3 to 2010 so i cant seem to work it out! whats the best workflow to do it?

thanks again :slight_smile:

Sorted the unwrap issues so i decided to start on the clothes and weapons… will take into max to fur and rig soon! What do you think?

[PANDA1 copy.jpg](javascript:zb_insimg(‘211585’,‘PANDA4%20copy.jpg’,1,0))

Attachments

PANDA2 copy.jpg

PANDA3 copy.jpg

PANDA4 copy.jpg