ZBrushCentral

Help

Hey guys.
I started to work with Zbrush yesterday but I run into problem.
When I load an object, his pixels are very vague and I cant work with them.
What can I do to solve the problem?

Here is a pic of the problem:
http://img404.imageshack.us/f/81905437.jpg

Hit ctrl D to divide it a “few” times.

I did what you say but after five times I get this message:
http://img541.imageshack.us/f/53309578.jpg/

Hey there,

my guess is that you also used the Zoom button … don’t use it, as it will just zoom the pixols and not the model. that’s why everything appears to be very pixolated (great word!!!) Just hit the Button “Actual” under the zoom button and everything should be back to normal.

Hope that helps.

Thats because you are trying to go above the default memory settings. You can adjust the memory limits TMU, but you should look around on how to do it and if your PC can handle it.

Wahhhhhhh i’m fealing ingnored here!!! :D:D:D

Honestly guys the problem is not the Polycount, it’s the ZOOM button :wink:

You should only subdivide when you really can’t get any more detail done with the current subdiv level. :wink:

Not ignoring you bro, I just misunderstood what he was asking for :confused: .

lol relax … was just kiddin’

Thanks you all, you helped me allot (: