i xported one of my projects to blender and i wanted to xport 2 projects but when i put the second one in it dosnt load the texture
Your post is kind of vague. But when you export an OBJ from ZBrush that does not automatically include the texture. Your texture must be cloned from the Tool>Texture Map menu to copy it into the Texture palette. There you must flip it vertically and then export it. In Blender you will need to import both texture and OBJ and manually apply the texture to the model.
Textures are not a part of the OBJ format. Only UV Mapping is, which tells a program how a texture fits on the model. Every program handles textures differently, so there is no way to automatically apply the texture.
yes i have done all the texture and stuff like it works for one but not the second one