Hello,
I’ve watched a tutorial video on how to use Zremsher, and I’ve run into a few issues.
I’ve imported an obj that I started in Sculptris, which means my model is full of triangles - I don’t know if that matters or not…
I want to use symmetry, but when I turn it on and run the Zremesh, my result looks like an inverted model. The only way it runs successfully is when the symmetry is turned off. However, when it’s turned off, my model ends up with slightly lopsided flow.
Additionally - I’m trying to do this while using the polypaint function (I want to keep detail in the face of my model). Are there any specific settings I need to be looking out for?