Damn, I’ve gotta finish the next project til friday the 3rd and I’m in REAL trouble right now. So, help would be REALLY appreciated!
So,
I have two characters, both are exactly the same geometry, same point order. To be exact, the first one is actually a character that is just standing straight, the second one is a blendShape (morph target) of the first one, exactly the same geometry, but a different pose.
What I want to do:
Import the standing model into ZBrush, detailing it and after I finished detailing, I want to go to SubD lvl1 again (or 0, the base SubD lvl I imported the mesh with) and import the blendShape at that lvl, so that I have the detailed model, but posed, thanks to the blendShape Import.
I’m pretty tired already, maybe I missed something, but I’ve seen Zack Petrocs DVD and I’m pretty sure that this should be possible - So, what am I doing wrong?
I just tested the following stuff:
I imported the straight model, subdivided it once and used the transform brushes to brush some details onto it. Then, I went back to the base SubD Lvl and tried to import the second (blendShape) model, which is absoltuely the same geometry with the exact same point order, but ZBrush told me that in order to import a mesh, it has to have the same number of verts, etc.
IT FREAKING DOES!
What the heck am I doing wrong? I feel like I missed something important, but I’m in such a stress finishing up my portfolio, I can’t even think right anymore - I’m so freaking tired and haven’t slept more than 4 hours every day since quite some time now, I wouldn’t even notice at all what I did wrong. So please, help me!
I need this one model in 3 different poses - I already have blendShapes poses, how am I using them correctly, so that Zbrush can read them? They have the same point order, I didn’t edit the geometry whatsoever… 