hi guys .I am texturing a head using zbrush. I am using zapplink to project textures from photographs.My photos are 2000x3008 pixels.My texture map is 4096x4096.
this is my question should i resize my zbrush canvas to something like 4096x4096? or should i stick with the default canvas size. I tried both of them they almost gave the same results on my texture map,except that the map generation with the larger canvas took lot of time.Photoshop is my image editing app.