Hello everyone!
I am new to ZBrush and this is my first project using it and my first post. It’s great but I’m pretty stuck on how to create a nice looking UV map with good seams for my skull model that I have modeled, sculpted and painted. (See images)

Does anyone have any tips or tricks on how to move a seam away from an area? This is driving me nuts and I know that it’s probably just some step or button click that I’m missing. If any additional information is needed I’m happy to provide it.
Thank you very much for any assistance!
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