ZBrushCentral

Help with Polypaint -> Color Mask Texture

Hey,

I’m currently learning a new work flow using ZBrush and have my mesh to the stage where I want to add details like rivets and screws etc. I plan on having different sections of my mesh as well as the rivets and screws etc coloured differently using polypaint.

When it comes to texturing I can easily mask off sections. I have split my mesh into different colours to start with, when I start to place the rivets & screws etc I am trying to set a different colour but it is not saturated enough to work for me. I have attached images to better explain my issue.

If anyone can help get the polypaint information more “saturated” then please let me know. I am using a Wacom Cintiq 13HD and did wonder if it’s the pen pressure causing this issue but I’m sure it’s something I’m over looking.

Thanks in advanced!
Chris

Attachments

ZBrush ScreenGrab02.jpg

ZBrush ScreenGrab03.jpg

ZBrush ScreenGrab04.jpg

check your rgb slider intensity, make sure it’s turned up to 100. if you are using the drag stroke to add the rivets the color
might fade moving outwards if the focal slider isn’t turned down to 0. if you’re using an alpha to stamp them, that might be effecting the color as well.

Thanks Zeddie it appears to be a combination of the focal slider and alpha. When focal is -100 it works but the alpha gives a slightly lower value. It should be sufficient enough though to work with.

Thanks!