I need to make wooden planks that have been broken in half, and I need help with sculpting the damage. Any tips for what brushes to use or any certain techniques? Any help would be appreciated!
Hi there mavila6367,
hmmmm i would probably sculpt the base in another package (real quick) just to give the damaged part it’s shape. After that import the obj into ZB and you can get freaky with all the little details. Also i would definitely use some alphas.
Last but not least, check out the brandnew Plank brushes within R3 (some of them are “hidden” within lightbox)
Good luck with your model!
Thanks for the suggestions! I did notice those plank brushes, but I never really tested them out. Ill have to see what they can do!