ZBrushCentral

help with GOZ pleas

hi.

first of all sorry for my bad english.

i am trying to export goz from zbrush to 3ds max,after i create my unwrap uv
i creat a texture map,Some reason i dont see her in the texture thumbnail(i am using matte cap and basic material),after that i create a displasment map, normal map
and export with the goz button.
in 3d max i get a gray model without the color of the material.
were is my mistake,and how can i fix that?

tanks… :smiley: