Hi everyone
This is my first post on these forums and in traditional n00b fashion my first post is a cry for help 
I’m making a character model for a university assignment using Zbrush 4r3. The character has a belt(basically a torus) which is used to extract a fibermesh from to achieve the look of a furry belt. I’ve extracted the fibers, accepted them as a subtool and groomed them in reasonable fashion to how I want them for now.
Thing is when I use BPR it doesn’t render the fibers even though it is enabled to do so under the render options. They’re there in the preview but not in the BPR
I’m new to this so maybe I’m missing a trick, I’ve searched abit and have yet to find anything.
Any help would be appreciated.
Thanks in advance.