Hi,
I’m having trouble exporting a displacement map from zbrush to use in 3ds max + vray.
I managed to make it work fine with previous models using the awesome tutorial by Akin Bilgic (http://www.cggallery.com/tutorials/displacement/). However, the model I am currently working with doesn’t work as I would expect. Although some of the detail gets transfered, I have no luck with the high frequency detail.
I am using a 4k map, I already tried doing a reset xform to the geometry and I still couldn’t get it to work. Any suggestions?
In case I used Geometry HD, would the procedure for extracting the displacement map would be the same?