ZBrushCentral

Help with Crazy polygons plz (urgent) ^^

I’m working on a new creature and I having a lot of trouble. Zbrush wants to drain all my brain fluids.

I’m trying to separate two pieces of a model, and I do mask group, then select one, do split hidden. The first its ok, but the second appears with missing and extra polygons, and I tried everything that i knew. Plz HELPPPPP :’(
[ZBrush Document.jpg](javascript:zb_insimg(‘206430’,‘ZBrush%20Document.jpg’,1,0))

and if i select the low part first, polygons will be missing on the side of the hands as well as some extra polygons will appear below the torso

This is just an idea, but maybe the stray polygons are not grouped in with piece #2. You didn’t say whether your model has polygroups or not, but I would say it would be easier if it does have polygroups. Much easier than doing it with masking because sometimes you have polys masked that you are not aware of. Then you just do a group split in the subtool menu and it should work out.

I was using polygroups mask, but I hide one and did SplitHidden, but the group split really works, Tanks a lot men ;D