Hi Craksy,
First of all,
It takes a lot of time to learn Zbrush, you shouldnt rush into it.
I think almost everybody on this forum took the time to learn using this app.
So because of that I’m not going to answer all of the questions…It’s your project not mine.
What I will do however is answer your most important questions:
-Collect photos of crocs for reference, this is a must because you won’t win the contest against someone who DID use that if you didn’t.
-Try making some handdrawnings of the crocs, and by that i mean side-views, front-views etc. for reference, ofcourse if you have a side-view photo you wont have to do a side-view drawning,that part is obvious.
-You got the basic shape of the croc created by zspheres…emphasize BASIC!
the proportions aren’t correct…YET! so now it’s time to start fixing that:
select the ‘move’ brush from your brush pallet, this is the only brush you
need at the moment.
Start moving out the vertex points so that you get the basic proportions of
the croc.
- When you are done moving the vertex points so that the digital ‘croc’ has
the proportions of a real croc, and you cant put any more detail in the croc
on that particular poly lvl. , subdivide it, and go one correcting the
proportions…when you get a bit more polygons to work with you can start
using other brushes.
SO! like i said I am not going to answer it all but I gave you something to start working with.
And remember: photo-refence is KEY! there are alot of pictures of crocs out there and you would cut yourself short if you didn’t use that!
GOOD LUCK!