hi i got some problems with exporting from zbrush to keyshot.
the first problem is when i got a head i export it as a obj and the eyes asswell.
but when i import them into keyshot the eyes change from shape and are way to big for the head.
the second is when i export the uvmaps true multi map exporter and i import it into keyshot it is not fitting the head. i got black collor asswel and the uv isnt right.
anyone knows what i do wrong?


