ZBrushCentral

HELP! Surface Noise not matching up at the Seams HELP!

I’m finding it impossible to use Surface Noise across a circular object without running into these seam problems. I Uved the shape and I attempted to remesh it with different patterns. I honestly have no idea how to fix this. Help is greatly appreciated.

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check your uvs. they will have to aline if you want total coverage, or use the surface noise as a mask , fill it with a colour then paint out the irregularities… or create clean polygroups and use uv master with polygroups on…