This has been going on for awhile now, both in Windows and Mac Zbrush. When I am sculpting like normal, I’ll eventually recognize these annoying black ‘specs’ or ‘artifacts’ that seem to exist on the inside of the model. They change and flicker when I rotate the model around, but the weird thing is they show up and get shaded when I do a BPR! I tried dynameshing, zremesher, and decimating, but they won’t go away… Even if I give the object a new material, they eventually show up again. Does anyone know how to fix? I will attach a screenshot of the phenomenon
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