Hi everyone! I just joined.
I have an assignment to sculpt a realistic human head in Zbrush for my class.
I figured out using the move tool works wonders when intially forming the silhoutte and function of the head. I’ve been using claytubes, inflat, to create some landmark muscle features on the face and so on.
I hit a wall at shaping the ear, nostrils under the bridge of the nose, and the lips look too doughy still and malformed. Does anyone have any helpful suggestions?
Thanks
-schism

Here’s my sculpt so far.

