So I divided my mesh up to 2.192mil polys and then deleted lower levels thinking I’d need the extra memory for the painting process. Only after I had finished painting the entire model did I realize that in deleting the lower levels I’d also neutered myself of the ability to import my low-res mesh (with UV’s) again!
So I tried reconstructing Subdivision levels (which has always worked for me in the past), but the button doesn’t do anything! no error, no reconstructed mesh…
So my question now is two-fold: any idea how to make reconstruct subd’s work again? And if not, is there any way to transfer polypaint to another ztool? IE: I can re-import my low res mesh again, divide it up to the matching polycount and then ____?
somebody please tell me I don’t have to re-paint all of this again…

