I seem to have a problem whenever i sculpt.
i use symmetry but one side uses a higher z intensity - any way to fix this so that they are both balanced?
you don’t have a pure sym line. one side of your mesh is off just a little bit.
you can try to resym it
go to your lowest subD level
mask off one half of the mesh
tool>deformations>smart resym
step up a subD and smart resym again
do this for every sub D level.
hope that helps
thanks a lot… i figured that - that was the problem…
i had to go back and reload an older model and re-work it… but ill def keep that tip in mind for the future-