Hey i am new on Zbrush and would like to get help in completing my model. So far i have created my model using Zspheres then importing this to Maya, after this i will put it back into Zbrush to put detail to it, i would like to know how to get the detail to Maya once made. Also is it important to make adaptive skin before importing to Maya. And what is retopology and topology what are they for.
Thanks for any replies