Hi, first of all sorry if this question is placed in the wrong part of the forums, but i couldnt really see any more of an appropriate place.
So i was wondering if anyone could shed some light on a situation i have:
I’ve been working on a model starting at 3k polygons, and its now at a very high level of 10s of millions. When i save it as .ZTL should it save my subdivision levels? im quite new to zbrush so im not too sure of the best way to save things. I came from Mudbox and in there u just simply save the scene.
I ask this because now when i load the tool it has no subdivision levels, its just stuck at the max… which means i cant create any normal maps 
I still have the low poly version of it as an obj, so another question is: if i cant get the lower sub-divs levels back from the ZTL file, can i some how import the low-poly .obj and make ZBrush use that as the model’s lowest sub div level?
i have a bad feeling that all this work will be for nothing if i cant figure out some way to make a normal map

Any help is appreciated.
TY,
KnightUK
