Hey guys,
I got a problem with my model:
I’m ready to make a uvw map so I can make a normal map texture map and so on…
I wanted to take my low poly to 3ds max to uv it but then I found out that I accidentally deleted my lower subdiv levels…
So now I got the next options:
Start all over again(not really an option)
uvw the higher poly mesh (pain in the *ss and takes a lot of computerpower so I won’t be able to render hair on the mesh (and hair is necessary)
But last night while I was thinking about it in my bed (like I do every night
)
I thought maybe decimation master would do the trick…but that would turn all my quads into triangles so im just guessing that would work either…
I hope that the ones reading this have a solution for me…
Waiting for your replies.
Slice
edit: placed this in the wrong section…please relocate this to the questions and troubleshooting section
