I have a simple sculpture I am working on. It is one piece no sub-tools and is very straight forward. I retopologized the mesh a little over half way through the sculpt to get some better edge flow and to re-adjust the mesh density. I did it using ZBrushes re-topo tools and had no problems. I checked the retopologized mesh by using the GoZ feature and slid it over to Maya. I then exported it as an .obj file out of Zbrush and opened that up in Maya just for good measure. So, with everything checking out ok, I proceeded to make scuplting adjustment to the new mesh in ZBrush. After a few hours, I decided to check the piece out using the GoZ feature, but this time it wouldn’t open up in Maya. I tried to export it as an .obj and that failed as well. After this, I went back to the original un-sculpted retopologized mesh opened it in Maya and noticed there were some very slight imperfections in the poly flow due to odd projection of the high-res details. No big deal, as I just simply smoothed it out in Zbrush. There were no bad poly’s that I could see and no unconnected points. Since the file I had been working on was no longer viable, I decided to start over from the newly “fixed/smoothed” mesh. Once again, I went through the checks over to Maya, and everything was looking good. After several hours of sculpting I decided to check my work in Maya again and I ran into the same problem as before. An error opening out of GoZ or exported .obj. All I did was sculpt on the piece using default ZBrush brushes, also I didn’t add any geometry by subdividing. In fact, the changes made to the model couldn’t be more routine. The only change at all, other than sculpting, was that I preformed a save as and re-named the file. Anybody out there run into this or have any ideas. Help would be greatly appreciated.
Using: Mac Dual 2.8 GHz Tower
Quad Core Intel Xeon
14 gigabytes Ram
Nividia Geoforce 8800GT Graphics
p.s Also, I am noticing instabilities with the Zbrush software. It crashes at unpredictable times ranging from a standard operation to sitting idle. It happens way to often and I have more than adequate horsepower to run the software effectively. Also, ever since the update to 3.5, the program hangs on start up, and I have to click the about Zbrush menu in the tool bar to get it to open. Not cool so far. :mad: