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Help: Bake only one layer and erase polypaint

I have two questions about zb4:

  1. Is it possible to bake only one layer without losing the morph target I have?

  2. How to erase polypaint from a layer and a subtool completely ?

Thanks in advance for your help

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1) I don’t think so.

  1. You have several options. You could delete the layer and create a new one. You could hide the layer. You could set its intensity to 0. You could fill they layer with your base color, which will overwrite any painting that’s been done on it. If the layer has sculpting and polypaint you could also split the layer and then delete the one that has the polypaint.

Thanks for the help

  1. Turn off all Layers then create a new one which is used to record the morph target.
  2. Turn off the new Layer and switch and delete the morph target.
  3. Turn on the Layer you want to bake and store in a new morph target before deleting the Layer.
  4. Switch and delete the morph target.
  5. Turn on the Layer created at (2) and store a morph target.
  6. Delete the Layer.