ZBrushCentral

Help about render 3d max

(I am Brazilian and I’m using google translator)
hello friends, I am new to the forum and would like help on a question of rendering in 3d max

I did my project on the zbrush, and would like to render in 3d max
(just rendering) so I should export using decimation master, and import in 3d max

then, as I do, use the file that I exported from zbrush without topology?!

sorry but not found anything on the Internet
thanks!