so this is my polypaint, first time I have ever gotten this far on an entire body model.
More coming soon

Also Whats a good way to take a high poly model(pic related) and and make it smaller while preserving the detail in normal maps… quickest? My 3dsMax is having trouble rendering scenes when i add lighting, and i believe its because the poly count is too high, and when light is being added to the render its crashing.
