ZBrushCentral

Head Bust (Now with added HAIR!)

Hi all,

I created the base mesh of this model using cinema 4d and sculpted the high poly details, and rendered in ZBrush.

This was basically an exercise in creating hair using the masking tool and custom made alpha brushes which I produced using Photoshop. Still getting to grips with zbrush (some of the wrinkles are a bit harsh in the model) chieftain-double.jpg but really enjoying the experience.

Thank’s for taking the time to look.

Minty.

Nice detailing:+1:
He has a spare Adam’s apple incase the first one gives up?

Yeah, erm, that’s right! spare one. Honest! I intended him to have two! (He say’s tying to cover up his mistake LOL).

Basically, anatomy is not my strong point. Thank’s for the comment, appreciate it.

Looks pretty darned good to me. :+1:

Seems to me that a natural adam’s apple does have two lumps, the higher sticking out more or course… thats what I feel anyways when I touch my throat, unless this is not natural in which case I will need to make a doctors appointment…

That’s quite a mullet! Great sculpting. Not sure about the adams apple, since it seems to vary person to person.

Daniel Herrero :wink:

Thank you all for taking the time to comment.

Minty man,as mentioned elsewhere I really like where your zb skills are going!Hey can I come too!:wink:

Look forward to seeing more of your developments!
Cal