Hi all! I have sculpted this one in zbrush 3. Need a critique.
The first tip I’d give you is that the human ear actualy tilts backwards. Thats to say the top of the ear is futher back diagonally than the bottom. The head is looking fine so far so your on the right track.
You can learn alot about the forms of the huamn face by looking at it from under the chin upwards and the top of the head downwards. Hope that helps.
Wayne…
I don’t see a problem at all with it.
Not every human form has to have those idealic proportions.
Every person is different and does not always have to meet those standards. Just look at the people around you. Some have really long arms compared to the rest of their body. Some have longs wastes, etc.
I think it looks more natural to have irregular proportions instead of having every model look like a sculpture.
very nice model mate
i cant spot anything immediately wrong. more detail would be nice though
kostia,
I can only mention 2 things (which are my personal opinions only)
The lips centre could use more depth indicating they are infact seperate .The pale shadow tells me the mouth is kind of glued shut .
My 2nd point would be the earlobe and the rim appears to be needing smoothing and perhaps inflating.
I like the forms in general though!
cal
Could you post a front view of the head? That way we know what the head really looks, and it would help us better in seeing if there are any problems with the proportions, etc.
Other then that, the head is looking great. Keep it up.