Image 4 shows detials added using HD Geometry - Getting HD Geometry to work by not going to much over 200,000 polys as more my 1.5gigs ram does not seem to like as zbrush crashes.
Image 5 shows I am not shure what. What I did was change the material and then HD Sculpt. This time Zbrush did not crash and I got ride of the what ever it was by layers > clear. What did I do wrong for that to happen.
Image 10 shows that aruick’s tip in another thread to use subtools master plugin works real good. As I saved the HD as a ztool reloaded it and placed it onto the canvas and did HD Sculpt which is shown in image 10.
Any help with what to do about what is showing in image 5.
TIA
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