ZBrushCentral

HD geometry and projectall

Hi all!

Thanks for having a look into this. I am having some issues with HD geometry and project all. It seems that sometimes the HD subdivision levels are disapperaing on importing a new basemesh. Does anyone have more info about this, as the info around HD geometry is a bit scarce at this moment.

Thanks for your help

I you are changing the topology of your base mesh or the vertex order I think that will be a problem. You will need to recreate your HD sculpting by re- projecting the model in HD. (Take old HD sculpts and project that onto the new topology.) You will have to do this in chunks (Whatever your computer can handle memory wise.)