I am having trouble sculpting perfect rings/loops on my character’s body armor. Is there anyway to do this easier and more evenly in projection master? Maybe even a plugin or a script perhaps?
Anyways, here is the reference image of what i am trying to achieve in zbrush.

And here’s the lousy detail i have got so far. I am still struggling to create perfectly even loops. I wonder if there is a vector like in photoshop where you draw a vector in a form of a path as to where the ring or loop will go and then you just stroke it with a brush and then the detail automatically is done for you perfectly.




](javascript:zb_insimg(‘15169’,‘DecoLines.jpg’,1,0))