ZBrushCentral

Having problem in making a normal map for a character

I sculpted my T-rex in Zbrush and I intend to do some testing with Normal map for the character. However, the Normal Map command doesn’t seem to be activated. Have I miss anything during the process in doing the normal map. Is it possible that I have to create UV map in other 3D application before proceeding in sculpturing the object in Zbrush (I am working between Lightwave 3D 8 and Zbrush 3.12).

(I have looked through several tutorials and yet I could not get the proper process in doing proper Normal map in Zbrush at all).

<img src=“http://www.zbrushcentral.com/pixo/atn.gif”>

Thank you

First off, why are you using 3.12? 3.2 was a free upgrade to it, released well over a year ago and ZBrush 4 was released last month as a free upgrade as well.