Hi Everybody!
Hya ZBer!!!
I use (ussd to use) Group By Normals under the PolyGroup Pallet all the time, its one of my favorite things in fact. Under 4R6-P2 however I get an error telling me I am going to have a lot of polygroups (this is WHY I am using it) and then it does something new and bad: it fails to work giving me a few tiny groups that have nothing or at least very little to do with the shape of the mesh.
Is there a way to get it to do what it used to do and suppress that annoying message?
Cheers!
And thanks!
Mealea