Creature project made at Animum Creativity Advanced School for the Master Degree in 3D Character Modelling.
I’ve used ZBrush for the sculpting, Maya for retopology and UV creation to be textured with Substance 3D Painter. Final rendering with Arnold Renderer.
It’s based on the awesome concept art by Andrew Mironov.
https://www.artstation.com/artwork/83zOR
Concept art by Andrew Mironov