Anyone else having prob’s with texture gen?
I’m using R3 in Vista-32
I’ve got a 64K poly model (subdiv-4) with poygroups.
I hit ‘polypaint from polygroup’. No problems, one brightly coloured model.
Then I click ‘New from Polypaint’ in the texture menu.
All I get is 100% cpu spin (OK on one core = 25%).
I have to break out task manager and shoot ZB in the head.
G.
Edit: It’s nothing to do with polypaint. ANY attempt to use the ‘New …’
buttons in the Texture Map menu causes this hang.
