So decided to start trying to work on a model i could take my time with. Texture until I could get it the way i want. Practice my multiple render passes on, etc etc… Instead I managed to fly through the process on this one and got my end result pretty damn close to my goals in one sitting. I do wholy intend on working more on this model so I am putting it in it’s own wip thread for now instead of my sketchbook. C&C is most most definitely appreciated on this one as i think i did pretty good but a better trained eye could help me catch anything i may have missed or done wrong.
Also just to note, my intent was to have the character highly caricaturized. My focus was on presenting the expression of fear and screaming as well as I could so i focussed more on the facial muscles then specific part placement ( i know the ears look strange but i think it adds to the absurdity of the situation) …
please enjoy :
final render:

Attachments




sorry… didnt mean to come off like that… saw 1 post and 1 rating and assumptions got made :\ … i apoligiz… but still whoever did rate … really that bad?
i mean the guy’s got a demon crawling from his head, it’s bound to stretch a bit
) … but i do realize there are some hefty anoatomical issues i need to hash out with it befor eim happy with it. eyes need to look more rounded, and i need more definition around them rather then just being mostly dents in the face… the nose as well needs more seperation from the plane of the face. the mouth i was pretty happy with in terms of the facial expression and the musculature of a scream. the ears… always my weak spot so i’ll work that out somehow… hair i want to redo… overal head shape i want to make less over the top… and the skin i want to tone down a bit on upper head and fix some texturing issues i left behind round mouth area and ears…