ZBrushCentral

hand

Hi,

I would like to recreate this hand , but I stucked :cry:

Here is my zspheres
and the weird resultweird

I use the classical skining, because the adaptive make irregular wire on area of palm. I used this zsphere tweaks to create the palm x,y,z resolution 3,3,3.

Why didn’t I manage to do so nice wire as the first link?
Thank you

which version are you using?

i’m using version 4

sorry i did not notice the last post about the plugin

In the image you’re trying to replicate he is using Magnet Spheres…or grav spheres…whichever that is. These don’t work with the new adaptive skin meshing system in Z4. Remember that zspheres aren’t meant to be the end of your sculpt, just the beginning. The hand that you have there will work great for sculpting and you should be able to push and pull those verts to make your hand look just like the image you’re trying to replicate

Thank you for your kindness. I didn’t notice the magnet-spheres…
Is it possible to achieve the poly on the right side WITHOUT any sculpting or vertex moving, (specially at the root of fingers )? Or maybe does that picture have some sculpting already? Yes, you are right, the zshpere is only the beginning, but I would like to create such a nice mesh like that :slight_smile: