hi
sorry for the delay in replying, thanks, proportions are definitely something I have tried hard to get right. Ive used a lot of CT data to help me get as close as possible and then tweaked it according to anatomy text books etc and also fitted it to a decent poser character model for the skin. My model has changed quite a bit between the skeleton and muscle stage, the lower limb was way to thin as you mentioned, something to do with the way I retopologised the mesh, not enough loop cuts i think. Anyway i rebuilt them and they’re much better.
Im working on a heart model next, so far only started building the base mesh using blender but will be sculpting and texturing in Zbrush. Again this is based on CT data so only denser tissue like the muscle is shown, i plan to add the fat as a separate layer. Its interesting to see how the coronary arteries sort of hover over the muscle (not shown on this draft) will show this on the next post.
