ZBrushCentral

H/V alpha tile values don't update between brushes, don't save

If you set some values for H or V tile parameters in the Alpha tab, when you select another brush that has a preassigned alpha, it inherits those tile settings (thus changing its alpha).

They also don’t save with the brush if you decide to create a custom brush with alpha tiled through those settings.

Not sure if it's a known issue or not. It's a bit of a nuisance in the first instance since it means you can't have more than 1 brush using those settings and you always got to change them when selecting a different brush. For creating a custom brush, I guess you could always create a modified alpha, so it's not that big of a deal.

To reproduce:

  1. Select any sculpting brush, open alpha tab;
  2. Change alpha h/v tile from 1x1 to something else;
  3. Select another brush that has a preset alpha associated with it, such as “planks”.

= You ll see that it still has the same H/V values assigned instead of its default.

For part 2:

  1. Change alpha H/V tile to something other than 1x1.
  2. Save a copy of that brush;
  3. Change h/v tile settings to something else;
  4. Load your saved brush;

= the loaded brush has the new tile settings instead of those you saved it with.