Hi,
Here is my last little project based on Chao Teng Zhao concpet.
I get a lot of fun to do this, it was a good practice for me to progress my Xgen.
I tried to make him realist using texturing and micro sculpt and keep the basic shape of the concept art. To make a cool mix of between stylized and realistic.
For this project i used Zbrush for the sculpt and some brushes for the microsculpt and details. After a Maya retopo i textured him in Substance Painter.
The hair have been made with Xgen. And rendered in Arnold.
Some other pics to show the AO pass and the wireframe
I invite you to take a look on my artstation for some more pics and videos, and a timelapse of my complete Xgen :