ZBrushCentral

Groomed FiberMesh and Vector Displacement map

Hello everyone.

I did some fibermesh for my character’s hair. So i did “accept”, got a new subtool, and then groomed the hair. From there, how can i get the vector displacement map ???

At this time, i’m figuring out we cannot use the vector displacement map from groomed fibermesh. I can only export the curves or the OBJ (70mb appears heavy to me)

Am I missing something ?