ZBrushCentral

GRENADE test - zbrush workflow (in progress) First sculpt! Go easy ;)

Hi everybody, have been lurking for a while admiring some real artistic prowess on here!:wink:

The below is my first Zbrush sculpt, tried a little hard surface idea and managed to get it from a sketch to the final image in 40 mins (know that is probably forever on these forums but am only starting!) really rough and still need to model the fuse and safety lever but wanted to see if I could manage it.

I have been reading up on zbrush for around a year or so, I had never gotten my head around traditional modelling. I am an art director/creative (I create key art, movie posters etc) and always felt that something was missing as I couldn’t really create my own assets, I just creatively used what I found around and took my own photos.

To produce more unique work I incorporated 3d in my workflow, helped massively with my environment work/lighting but I still used models I found and tweaked. So finally took the plunge!

I was trying to learn things via the ‘proper’ channel, so correct geometry, uvs etc but not being in a game or animation pipeline I couldn’t see the point really. I needed to get something from my head into 3d and then into a still image as fast as possible, so zbrush and keyshot seem to be the answer!

Mike Nash’s thread really helped, so props to him! (insane talent) I hate being a ‘noob’ to this but guess we all need to start somewhere! I have a few questions about how the hell to get smooth edges and how to intersect certain shapes but am going to have a play with shadow box before I ask for help!

Great to be part of such a talented community.

J.

Attachments

grenade_01_all_sml.jpg

grenade_01_split.jpg

Hi there,

Sorry quick question, if I want to do some hard surface work I was thinking that I needed to make the basemesh in another program (sketch up / fusion) and then import it. I wanted to know if I can basically do the same thing in zbrush now that we have zmodeler? If this is the wrong place to put this question could you put me to the right area of the forum possibly? thanks!

J.