Hey fellow ZBrushers.
Here is a Green Goblin piece I recently finished. Started it a while back, but shelved it to brush up on some anatomy and modeling skills. Goblin was created exclusively in ZBrush, while the glider and base were modeled in Maya. The smoke trail was created with a Maya fluid sim, with additional sculpting in ZBrush. Rendered with Redshift in Maya.
More imagery available at: https://www.artstation.com/scottimation