ZBrushCentral

Green Goblin - fan art

Hey fellow ZBrushers.

Here is a Green Goblin piece I recently finished. Started it a while back, but shelved it to brush up on some anatomy and modeling skills. Goblin was created exclusively in ZBrush, while the glider and base were modeled in Maya. The smoke trail was created with a Maya fluid sim, with additional sculpting in ZBrush. Rendered with Redshift in Maya.

More imagery available at: https://www.artstation.com/scottimation

1_SB_GG_2b_web_0001.jpg
3_SB_GG_4_web_0001.jpg
2_SB_GG_2b_web_0008.jpg
6_SB_GG_4_web_0008.jpg
4_SB_GG_4_web_0003.jpg
GG_v071_grey_02.jpg
GG_v071_grey_01.jpg

GG_ui_v003c.jpgGG_ui_v003b.jpg

Attachments

1_SB_GG_2b_web_0001.jpg

3_SB_GG_4_web_0001.jpg

2_SB_GG_2b_web_0008.jpg

6_SB_GG_4_web_0008.jpg

GG_v071_grey_01.jpg

GG_v071_grey_02.jpg

GG_ui_v003c.jpg

4_SB_GG_4_web_0003.jpg

GG_ui_v003b.jpg

A very cool translation. In feeling it seems in the spirit of John Romita Sr work.:+1:

Thanks. I definitely wanted to keep him designed toward the classic/original Goblin, even toyed around with first “broomstick” style glider.