Greedy Dragon

Here`s a project I developed at Nvidia to test out our proprietary Omniverse render . Concept by Max Koz. Modeling Zbrush, 3D Max, Blender for rigid body sim of the coing. Texturing in Substance with multiple UDIMS workflow . Hope you enjoy AS1 AS2

Omni_coins Shade zbrush


What a devious looking toad! :joy: Nicely lighted as well, very nice!

ahah thanks Jaime, hope you`re doing well :slight_smile:

Love this. Gorgeous character work. Well done! :smiling_face_with_three_hearts:

Very nice

Great, sculpt, and render! I really like the toad-dragon character, so simple yet complex—a lot of eye candy to look at in this image.

Great to see some new work from you :sunglasses:! Great sculpt - the render looks great too.
I hope you have some more tests coming up :grin: :sunglasses: :+1: :star: :star: :star: :star: :star:!

Games are the first step for all mammals, especially primates, to learn to survive. It is a way of social behavior based on the satisfaction of material needs, following a certain rule within a specific time and space, and pursuing the satisfaction of spiritual needs.Vehicle