ZBrushCentral

Greeble Pack Pro for Zbrush 4R7

KorayAtes Being able to add my own greebles made me purchase this time,
Thanks :slight_smile:

Your Welcome! I Think I need to fine tune the add a Greeble though. The Nanomesh is on a single polygon Plane so you cant get the Random 90 Rotation like you would on the other Subtools which are on Subdivided Planes. Didnt notice until after I uploaded everything and Produced most of the Video. It’ll be the first thing I fix, I’ll put a update out next week just for that. So for right now its a little limited on Function. Sorry.

No problem, what we have is good enough to play around with
for now. I’m hoping to add my own greebles when I attempt something more serious, which may take a while anyway :slight_smile:

4k maps are great

Patpotlood 4k maps are great

Once I get some more detailed models in there on the Greebles, those 4K Maps are going to be Fantastic.

Hey Glenn,

Give me a Shout if you need Help with Substance Painter.

I found your tutorial about Substance Painter, and will go through it asap.
Almost 44 min! =O Should be all I need to get the workflow.

Thanks! :wink:

In this Video we will go over the Updates to the Greeble Pro Pack for Zbrush 4R7 and Greeble Material Pack updates as well as introduction to the Model Pack. Also show off workflow in the new Marmoset Toolbag 3 Beta.

To get the Greeble Pro Pack, Greeble Material Pack, and Model Pack go here:
https://gumroad.com/glenn1993

To get the Beta for Marmoset go here:
https://www.facebook.com/groups/ToolbagUserGroup/
https://s3.amazonaws.com/mset/download/release/toolbag_install_3_beta1_RC2.exe

Follow Me Below:
https://www.facebook.com/GlennMPattersonDesign/
https://twitter.com/Glenn3991
https://www.instagram.com/glenn3991/
https://gumroad.com/glenn1993

<iframe width="1280" height="720" src="https://www.youtube.com/embed/HCYTvSfIQ8c" frameborder="0" allowfullscreen

GreebleProPack 1.4 Update.jpg

<iframe width="1280" height="720" src="https://www.youtube.com/embed/nGB62d6quM4" frameborder="0" allowfullscreen <iframe width="1280" height="720" src="https://www.youtube.com/embed/v-nShEcAlEQ" frameborder="0" allowfullscreen <iframe width="1280" height="720" src="https://www.youtube.com/embed/FAzwto0EDgw" frameborder="0" allowfullscreen

Attachments

GreebleProPack 1.4 Update.jpg

Thanks Glenn! ;):+1:small_orange_diamond:+1:small_orange_diamond:+1:

More awesomeness! =O

BTW, do you still favor Substance vs Marmoset? It looks like Marmoset is more of a renderer than
a substance editor applicator (?)

I’ll take another look at it as I’m not totally committed to Substance yet.

1hr Later
just foundthis threadat Steam that explains the use of both Substance & ToolBag.

megacal Thanks Glenn! ;):+1:small_orange_diamond:+1:small_orange_diamond:+1:

More awesomeness! =O

BTW, do you still favor Substance vs Marmoset? It looks like Marmoset is more of a renderer than
a substance editor applicator (?)

I’ll take another look at it as I’m not totally committed to Substance yet.

1hr Later
just foundthis threadat Steam that explains the use of both Substance & ToolBag.

Thanks! Yes Marmoset is really a Renderer to Showcase your Work, SP is a Editor and now with IRay you can showcase your work with it. Only thing that Marmoset has going for it is the Displacement and now the Animations in my Book, I’m sure its in the Pipeline for SP to have displacements and when it gets in there I’m all over it lol. Now if I can get SP PBR Materials to work correctly in Keyshot I’d be a Happy Camper. But what I really want right now is 4R8 before Christmas :smiley: :smiley: :smiley: :smiley: :smiley:

Come on Pixologic let me play with the Beta, trust me I know how to Break Your Software lol.

I’m just now going through your tut on the Material Set & ToolBag…very cool! :slight_smile:

Also just installed TB, and hope to get through your latest tut on GP 1.4 before hittin’ the hay. :wink:

Love this stuff

Glenn did you see this?
https://support.allegorithmic.com/documentation/display/SPDOC/Keyshot

Patpotlood Love this stuff

Glenn did you see this?
https://support.allegorithmic.com/do…/SPDOC/Keyshot

Thanks! I’ll have to give that a Try, knew it would take some node working to achieve it. Not sure why they have not come up with a Material with all the properties of PBR yet. I’ll give it a go here in a couple days and let you know the results.

Hey Glenn,
anything cookin’ for 2017?

I’ve been working on Blender stuff (PBR), but need to get back in the Greeble groove.
Hope all is Ok in Oklahoma. So much wild weather! =O

megacal Hey Glenn,
anything cookin’ for 2017?

I’ve been working on Blender stuff (PBR), but need to get back in the Greeble groove.
Hope all is Ok in Oklahoma. So much wild weather! =O

Been Cooking up some Stuff here in 2017, just wasnt exactly Greeble related. So I havent posted here, but I do have plans on updating the Pack. Here’s what I’ve been up to.

Thanks Glenn!
Verrry cool as always!
Can hardly wait to work on it! :):+1:

The updates are great! Thanks for the in depth tutorials.

sadicus The updates are great! Thanks for the in depth tutorials.

Your Welcome

I Finally got it Figured out Guys. Question thats come up many Times, How to make the Greeble Displacement a Solid Mesh. Well here ya go.

<iframe width="560" height="315" src="https://www.youtube.com/embed/I0EJjveb920" frameborder="0" allowfullscreen

Be Sure to Head Over to my Gumroad Page for Free Greeble Displacements to Play With.

https://gumroad.com/glenn1993

SolidGreeble.jpg

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SolidGreeble.jpg

Dont have a new Release of the Greeble Pack just yet, but I’m cooking up some Good Stuff for the Next Update. I do have a new Tutorial for the Time being showing off the New Zbrush 4R8 Features to keep you occupied.

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LiveBoolean.jpg

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LiveBoolean.jpg

Hey Glenn! Thanks for the very helpful tutorial on Live Boolean in 4R8! :):+1:small_orange_diamond:+1:small_orange_diamond:+1:

I was playing with the new gizmo in LB yesterday, and created some interesting asymmetrical objs using the Bend Arc on
a Ring 3D primitive. I’ll apply your tutorial to these objs to add details.

Your tutorials always include a ton of great tips & tricks in the process of creating something cool in ZBrush.

I’ll also download your new 4R8 GUI. :wink:

Looking forward to the latest update to Greeble Pack Pro, too! :slight_smile:ring1.jpgring2.jpgring3.jpgring4.jpg

Attachments

ring3.jpg

megacal Hey Glenn! Thanks for the very helpful tutorial on Live Boolean in 4R8! :):+1:small_orange_diamond:+1:small_orange_diamond:+1:

I was playing with the new gizmo in LB yesterday, and created some interesting asymmetrical objs using the Bend Arc on
a Ring 3D primitive. I’ll apply your tutorial to these objs to add details.

Your tutorials always include a ton of great tips & tricks in the process of creating something cool in ZBrush.

I’ll also download your new 4R8 GUI. :wink:

Looking forward to the latest update to Greeble Pack Pro, too! :slight_smile:

Thanks Cal. Those Deformers are Fun to Play with. I still need more Practice with them.
Greeble Pack Pro 1.5 has new Scripts already Written, I’m just adding more content to it now. Another Week or Two, just gotta Stop playing so much with my new Toy… Zbrush 4R8 lol.