Hi all, I don’t understand why these objects give me this error:
This is the original scene:
http://img4.imageshack.us/img4/1983/55652280.jpg
After I apply the “divide” command to those three objects, I receive
this error: http://img162.imageshack.us/img162/1303/41010089.jpg
Those 3 objects are imported like the others and they’ve been originally
built in 3D Studio Max and then exported to .obj
They have no problems in 3ds, all vertices are in the right place and
there are no compenetration errors.
I’ve tried to export as triangles, as poly or as quad but I always have
the same error.
I’ve imported in zbrush the legs, the body, the hands, the face in the
same way, they are .obj built in 3ds and they works fine.
Thank you
(not a big problem, i can use the move tool and move it in the original position, but it’s not precise)