ZBrushCentral

Graphic Problem when Divide

Hi all, I don’t understand why these objects give me this error:
This is the original scene:
http://img4.imageshack.us/img4/1983/55652280.jpg

After I apply the “divide” command to those three objects, I receive
this error: http://img162.imageshack.us/img162/1303/41010089.jpg

Those 3 objects are imported like the others and they’ve been originally
built in 3D Studio Max and then exported to .obj
They have no problems in 3ds, all vertices are in the right place and
there are no compenetration errors.

I’ve tried to export as triangles, as poly or as quad but I always have
the same error.

I’ve imported in zbrush the legs, the body, the hands, the face in the
same way, they are .obj built in 3ds and they works fine.

Thank you

Please see here for instructions on how to post images at ZBC: http://www.zbrushcentral.com/zbc/showthread.php?t=68060

To answer your question, this looks like a scale issue. Try pressing Tool>Deformation>Unify. I think you’ll then find that you can divide it successfully.

Thank you very much and sorry for the probles.
I have zbrush 3.1, i’ve tried the unify command and i can divide the objects without errors, but they will move from the original position :confused: (not a big problem, i can use the move tool and move it in the original position, but it’s not precise)

here the error
Error2.jpg