ZBrushCentral

Grab doc has a couple rows of pixels missing in the exported texture

I’m creating a tiling texture on the canvas. When I grab doc and export there is always a couple rows of pixels missing in the texture which I then have to go and fix…very annoying.

Anyone know the fix for this??

Try the Seamless Textures plugin by marcus_civis.

thanks…giving it a try right now

great…that did it

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