ZBrushCentral

GoZbrush and Cinema 4D - one way street... :(

Hi guys.

I got a little problem with using goz for cinema 4d. The thing is, I can export the object with maps etc FROM Zbrush to C4D, it all works fine. But when I try to use “GoZbrush For Cinema 4D” button in C4D it switches to ZB, and loads some subtools, but there is no geometry. Just empty subtools with 0 polys. The model is 100% fine, it has about 1k polys and unwrapped uv’s. And 'bout installing goz, I only selected goz option in the tool tab, and proceeded as I was told.

software:
Zbrush 4
Cinema 4D R11.5

Hope U guys Can help me.

Cheers :wink:

I have found a solution :wink: The problem was wafefront’s import/export scale set to 100 in c4d. I have changed it to 1 and now everything works. cheers