ZBrushCentral

GoZ with 3dsmaxdesign2011

Hello

I work with maxdesign2011 and when sending mesh to 3dsmax from zb, I have a model in wireframe and I can’t see faces…

Anybody can help ?

It works for me - do you have a screenshot / or scene?

Thanks for the answer. Shame on me : I uselly render on Vray and ZB switch to MR and I miss a texture (fx…). When I assign VrayMTL to the mesh my faces are back !!! :slight_smile: